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Aloe Alchemist [152] [Outlaws of Thunder Junction] [Foil]

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Aloe Alchemist [152] [Outlaws of Thunder Junction] [Foil]

Aloe Alchemist [152] [Outlaws of Thunder Junction] [Foil]

Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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Original: $5.55

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Aloe Alchemist [152] [Outlaws of Thunder Junction] [Foil]—

$5.55

$1.94

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Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Aloe Alchemist [152] [Outlaws of Thunder Junction] [Foil] | icon-X