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Arcane Lighthouse [102] [White Border] [Mystery Booster 2] [Non-Foil]
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
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Arcane Lighthouse [102] [White Border] [Mystery Booster 2] [Non-Foil]
Arcane Lighthouse [102] [White Border] [Mystery Booster 2] [Non-Foil]
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
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Original: $125.09
-65%Arcane Lighthouse [102] [White Border] [Mystery Booster 2] [Non-Foil]—
$125.09
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Description
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.











