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Armored Armadillo [3] [Outlaws of Thunder Junction] [Non-Foil]

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Armored Armadillo [3] [Outlaws of Thunder Junction] [Non-Foil]

Armored Armadillo [3] [Outlaws of Thunder Junction] [Non-Foil]

Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
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From $1.94

Original: $5.55

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Armored Armadillo [3] [Outlaws of Thunder Junction] [Non-Foil]—

$5.55

$1.94

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Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.